Blog posts

2020

Towards an AI Infused System for Personalization of Video Content

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Over the years, the consumption of OTT content has increased leaps and bounds. Everyone can access a wide variety of previously inaccessible content from all over the world. However, this poses a difficult challenge of figuring out what content is suitable for children and family viewing. Different countries have different rating systems that reflect their own cultural and social fabric. It is very easy to see how the ratings from one country will not be very meaningful for other countries. In this work, we attempt to handle this problem by building an AI-based extensible framework.

2018

Using ARCore and Unity3D to Draw Lines in Augmented Reality

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A few months back, as I was browsing through some fascinating projects on Augmented Reality, I came across an extremely intriguing project, which was one of the most artistic applications of AR I could think of.

Introduction to Motion Tracking in ARCore…

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In the app we will be building, we will not be anchoring the objects to a plane as we are just focussing on the motion tracking component of ARCore and not the complete environmental understanding.

ARCore: Diving into the world of Augmented Reality

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Huge advances in the field of Computer Vision has paved the path for one of the most exciting fields of Mobile-Platform based Augmented Reality. Apple’s ARKit and Google’s ARCore are one of the finest frameworks available to develop Augmented Reality apps. This short tutorial will be covering the basic working of Google’s ARCore and it’s integration with Unity Game Engine.